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CHANGELOG

MSCO changelog, page 3

Every Closed Beta update, patch and preview build, newest first. Tap one to read the full notes.

P521

MSCO Closed Beta 4.1.5 Patch

patch

The monthly update of November is here! Dimitrov has mainly worked on fixing user reported bugs, most of which him and me weren’t able to simulate which made it really difficult to figure out the bug cause. We added multiple safeguards to the reports in mind and hope that they have managed to fix it. Other than that we have added improvements to the mod playability and visuals. Please brace for a big Christmas update 4.2 in December!

Mod Features

  • Improved UI elements and re-did skin tab (Credit: diehy)
  • Improved floor jack to sync car location when lifting
  • Improved MSC Loader compatibility (more client-side mods work)*
  • Resynced vehicle brake lights
  • Resynced vehicle indicator lights
  • Minor optimizations of network and UI code

Mod Bug Fixes

  • Fixed respawn issues
    • Fixed dying on bike randomly
    • Fixed freezing after dying (unable to simulate with our new safeguards)
  • Fixed Satsuma making sound sometimes without being on, and ignition bugging out
  • Fixed car doors and mostly boots sometimes getting stuck shut
  • Fixed UI elements showing for all players instead of just the interacting player
  • Added safeguard to stop player arms ripping off

* The client-side mods that now work better are CarryMore, Save without exiting, Cheatbox, Show bolt sizes, Minimap, GrabAnything

Appreciate the support and we’re looking forward to your feedback as always!

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P522

This patch focuses mainly on bug fixes and optimization. There were many requests to add MOP support back however we have done one better by implementing similar optimizations that MOP offers directly to MSCO. Sadly this isn’t a big update, dimitrov had a blue screen incident which caused a lot of progress to be lost which he will redo in a couple of weeks, these mostly addressed Satsuma bugs such as liquids draining randomly, battery bugs, items detaching after saving, etc.

Mod Features

  • Added new system that stops items from falling out of cars
    • Removed boot freeze area
    • Items may jitter for others (being worked on)
  • Added MOP-style optimizations
    • Optimized player cars
    • Optimized AI cars
    • Optimized places like shop, inspection, etc
    • FPS increase up to 40%
  • Added safeguard system to stop Satsuma exploding
  • Improved sync for consumables
  • Improved sync for car ignition and stalling

Mod Bug Fixes

  • Fixed players dying on small bumps whilst driving
  • Fixed players dying when car gets hit by items
  • Fixed bug where sometimes players couldn’t pick up items
    • Solved player arm animation to items
  • Fixed main menu bug that didn’t show MSCO UI

Appreciate the support and we’re looking forward to your feedback as always!

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P523

MSCO Closed Beta 4.1.0 Update

update

For this update we primarily focused on fixing bugs that were ruining some experiences and for this we weren’t able to get the Rally and jobs/progression synced as much as we had hoped, however, these will be our next focus and be included in the next update which should be out in the next couple of weeks.

Mod Features

  • Added the ability for all players to order from the magazine in garage (instead of only host)
  • Improved player vehicles
    • Players can now re-drive the same car they died in
    • Passengers will also die now from car crashes
  • Improved NPC vehicles
    • Added sync to Rally cars
  • Improved Jobs sync
    • Synced sewage jobs
    • Synced granny jobs
    • Synced strawberry field job
    • Wood and hay jobs can be done individually
  • Added “/givemoney [name] [amount]” chat command to let players give others money
  • Changed ‘givemoney’ console command to ‘addmoney’
  • Respawning costs player 20-50mk instead of 100mk

Mod Bug Fixes

  • Fixed respawn system
    • Players won’t keep dying randomly
    • Dying on Jonnez bike is now the same as any vehicle
  • Fixed bug where players didn’t see NPC vehicles at the same time
  • Fixed Pub shop sync
  • Fixed slots and pub purchases splitting cash
  • Fixed various Satsuma bugs

Appreciate the support and we’re looking forward to your feedback as always!

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P524

This build aims to bring MSCO closer to being in 1:1 sync with player progression as well as addressing some serious bugs and system overhauls. Please note that we will be working hard over the next couple of weeks to get the entire 4.1 update out to everyone else which will have more features and optimizations.

4.1 Preview Features

  • Added the ability for all players to order from the magazine in garage (instead of only host)
  • Improved player vehicles
    • Players can now re-drive the same car they died in
    • Passengers will also die now from car crashes
  • Improved Jobs sync
    • Properly synced sewage jobs
    • Properly synced granny jobs
  • Added “/givemoney [name] [amount]” command to let players give others money

4.1 Preview Bug Fixes

  • Fixed Pub shop sync
  • Fixed respawn system
    • Players won’t keep dying randomly
    • Dying on Jonnez bike is now the same as any vehicle
  • Fixed various Satsuma bugs

As noted above, the full 4.1 update will have more jobs/progression sync and more bug fixes that we find along the way, this build is simply a preview into the next major update! 

Appreciate the support and we’re looking forward to your feedback as always!

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P525

MSCO Closed Beta 4.0.8 Patch

patch
I would like to firstly apologise for the 1 month delay for this patch. The developer (dimitrov) who was assigned to make this update has had personal difficulties putting time towards the mod and was only able to complete the notes listed below. Due to this, I will now be taking back over the developer role to keep MSCO moving forward. Starting with a major (4.1) update that will bring sync for all if not most jobs, by the end of August.

Mod Features

  • Added official mod support for the following mods
    • Driveable Ricochet
    • V8 Kekmet
    • Hayosiko Turbo
    • Client-side mods (Cheatbox, CarryMore, etc)
  • Improved Bus and highway AI vehicles sync
  • Removed shared wallet system
  • Added Grandma jobs sync
  • Added Sewage jobs sync

Mod Bug Fixes

  • Fixed players not being able to use the shop
  • Fixed player animations in vehicles
  • Fixed rare Steam restarting bug whilst playing MSCO

Notes

  • We used MSCLoader (Mod Loader) from Nexusmods to test the supported mods. Please ensure if you use it to have the same mod folder as your friends!
  • The jobs sync has not been tested and so it may not work as intended, however the next update will fix this.

Appreciate the support and we’re looking forward to your feedback as always!

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P526

MSCO Closed Beta 4.0.7 Patch

patch
Dear precious closed beta members, we are sorry for the delay in fixing the new issue that arrived with the latest My Summer Car Steam update that had to do with the Satsuma primarily. There were fundamental changes that needed new solutions for us to create and implement, and we have finally accomplished it today. Thank you for your patience.

Mod Bug Fixes

  • Fixed car idle sound bug that also made it impossible to start/stop the engine
  • Fixed car overheating for no reason for clients
  • Fixed random oil and coolant leaks
  • Fixed various car parts not loading properly for clients
    • Spark plugs loading in unscrewed
    • Oil filter loading in unscrewed
    • Alternator belt loading in uninstalled
  • Fixed spark plug tightening sync
  • Fixed bolt sync error messages
  • Fixed the inability to attach non-stock oil filters
  • Fixed pickupable metadata component errors
  • Various optimizations to improve FPS and network connectivity

Extra Note

  • So far we have primarily tested these fixes on a world that loads with the Satsuma fully built and bolted, please let us know if you encounter any issues whilst building the engine also

Appreciate the support and we’re looking forward to your feedback as always!

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P527
Hi there, I have come back to push out a hotfix for the spark plugs bug that has been caused by the recent My Summer Car update, unfortunately I have noticed that car enter/leave function is also buggy sometimes and that the Satsuma overheats on normal speeds, and may stop working because of that. I will work with dimitrov to release an update that addresses many problems within a week or two.

Mod Bug Fixes

  • Fixed spark plug bug that came with recent MSC update
    • Fixed Satsuma exploding while driving
    • Fixed spark plug box not opening
    • Fixed Satsuma spawning with no spark plugs
  • Fixed vehicle driver animations

Upcoming Patch Will Fix

  • New Vehicle bug – Entering and leaving vehicle glitch
  • New Satsuma bug – Overheating when driving at normal speeds
  • New Satsuma bug – Engine not starting sometimes

Appreciate the support and we’re looking forward to your feedback as always!

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P528

MSCO Closed Beta 4.0.5 Patch

patch
The May monthly patch primarily focused on bug fixes reported by our users! We fixed the most common and disrupting bugs as well as provide some improvements to play. We apologize for the lack of updates which were caused by a developer change. The promised mod support and more will be coming very very soon.

Mod Features

  • Added vehicle pushing sync
  • Added sync to attach/detach trailer to Kekmet
  • Improved vehicle interpolation
  • Improved jobs and phone calls sync

Mod Bug Fixes

  • Fixed Jonnez ES staying tipped over
  • Fixed Jonnez ES being undrivable
  • Fixed Sparkplug box not opening
  • Fixed Satsuma boot sync
  • Fixed vehicle doors not staying shut sometimes

Extra Notes

  • Disabled deaths caused by car crashes whilst we rework the respawn system

Appreciate the support and we’re looking forward to your feedback as always!

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P529

MSCO Closed Beta 4.0.2 Patch

patch
The monthly patch for April is out, we have changed world sync on our progress page from orange to green as we have finally added Weather sync. This patch focuses mainly on minor fixes and addons however we are preparing a big update which will introduce mod support to MSCO. Stay tuned!

Mod Features

  • Added Train sync
  • Added weather system sync
    • Synced rain particles
    • Synced thunder strikes
    • Synced cloud movement
  • Improved AI Vehicle sync
    • Bus will now stop when button is pressed by any player
    • Highway vehicles improved
  • World sync 🟠 > 🟢

Mod Bug Fixes

  • Fixed shopping bag not opening
  • Fixed default skin being applied to players
  • Fixed various minor bugs

Appreciate the support and we’re looking forward to your feedback as always!

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P530

MSCO Closed Beta 4.0 Update

update
The long awaited update that brings sync for racing/GT parts for Satsuma is finally here! Please note that due to personal life I haven’t had much time to test everything and there may be bugs, please report them to our discord so that I can provide a patch within a week to fix any major new bugs that may have come with this update. Take care everyone and thanks for your patience!

Mod Features

  • Added sync for non-stock Satsuma parts
    • Added sync for Racing parts
    • Added sync for GT parts
    • Added sync for non-stock wheels
    • Added sync for extra dashboard gauges
    • Added sync for n2o nitrous
  • Added sync to garage catalogue (Host only)
  • Added sync to Fleetari for all players
  • Made some UI improvements

Mod Bug Fixes

  • Fixed major bug that caused game freeze after someone respawned
  • Fixed major bug (C++ runtime) that was caused when driving
  • Fixed various minor bugs

Appreciate the support and we’re looking forward to your feedback as always!

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